![]() Without meter, both her damage and tools at neutral are greatly hindered. ![]() Thus it can be frugal to end combos in Gorefest to maintain an advantageous position.īecause of her meter-centric playstyle, she is often used second or anchor. After a connected Gorefest(her command grab), she has enough time to safe-jump or ambiguous roll on their wakeup. Additionally, Vice has an excellent close range mixup game. She has a wide variety of anti-air and air-to-air normals, so the basic concept to work on is to pressure them on the ground until they want to jump, then hit them out of the air for a heavy hitting anywhere-juggle combo. Deicide is a long reaching hit-grab that pulls the opponent back to her, and EX Deicide has anywhere juggle properties which makes it an important element of her kit. Vice is a grappler that has a variety of good normals to use at midrange, and focuses on confirming hits into EX Deicide for hard hitting combos. D, f+A, qcb+C qcb+AC, qcb+A, qcf+P = 451 dmg Vice's Move List Video Quick Combo Reference 0 Stock, No Drive GaugeĬr. ![]()
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